Well, You want to know more about me so let's get started. I am a fresh professional sound designers ready to take over the world. Padawan from person well known in the french post production/Video Games universe and advertisement. After 2 year of college class on Sound Design in Post Prod and 1 year intensive training in Video Games with Audio Workshop, I have learned a lot about how to handle a project. I also got a Certification 110 Delivered by AVID for Protools. I am motivated and ready to learn more and do my best for my passion and the Video Game Industry. So don't be shy and call me if you need any further information.
MY KNOWLEDGE LEVEL IN SOFTWARE
MY LATEST WORK.
You can check some of my work at my youtube channel : https://www.youtube.com/channel/UC-IEfCLIdOplGkzhdtQm70Q
Here are the games I have been working on :
Sweet Bakery :
Dwarfen Ale :
Rogue Soul : Contact me if you want some more information about this game
April - 2020
Project "Rogue Soul"
Lead Sound Designer
First Game were I was the only sound designer and have to do all the work with no one but my own perception. It was a lots of work but incredibly amazing. I had some problem with integration but our teacher helped us. That was really immersive and teach us a lot. There is no build of this game because of many bugs in it (only a Unity version).
March - June 2020
Project "Sweet Bakery" "Dwarfen Ale" & "Gurflee"
Respectively Lead SD and SD
Three different project where I had to do the sounds and the integration with Wwise (except for Gurflee). "Sweet Bakery" was a "Animal crossing"/"Cooking Mama" crossover like, we were 2 to do it all. "Dwarfen Ale" is more a "Overcooked"/"Stardew valley" like and we were 3 to do it all.
Gurflee was more a Angry Birds game like. We were also 3 to do it all.
My first VR game wich was about accessibility to ensure that people with disabilities would be able to play on equal terms with other candidates. Lovely futuristic/race/platform game but unfortunately it didn't make it untill the end.
Global Game Jam
I have done all the Sound Design except Music behind the game "Nour". It was my first real game experiences and I loved it all the team were doing their best to achieve one goal in 48h which was really exiting. We just had one rule, respect the subject which was "Repair".
January - April 2018
Short film "Brouillon"
I have been doing ambiences, teach me some basis with teamwork and how to stand back from work. Understand and Share the artistic direction took by the director.
Opéra de Nice
Sound engineer intern
I have been doing a 3 weeks internship with the "Opéra de Nice" when I was a student in Sound Design. It helped me learn some technical recording skills and remind me some accoustic knowledge.