I'M

FAbio

Persichella.

Sound Designer

F

Well, You want to know more about me so let's get started. I am a fresh professional sound designers ready to take over the world. Padawan from person well known in the french post production/Video Games universe and advertisement. After 2 year of college class on Sound Design in Post Prod and 1 year intensive training in Video Games with Audio Workshop, I have learned a lot about how to handle a project. I also got a Certification 110 Delivered by AVID for Protools. I am motivated and ready to  learn more and do my best for my passion and the Video Game Industry. So don't be shy and call me if you need any further information.

01 PROFESSIONAL

MY KNOWLEDGE LEVEL IN SOFTWARE

Unity

75%

Reaper

70%

Protools

90%

Wwise

85%

Record

80%

Teamwork

85%

Mix

80%

 

02 PORTFOLIO

MY LATEST WORK.

You can check some of my work at my youtube channel : https://www.youtube.com/channel/UC-IEfCLIdOplGkzhdtQm70Q

Here are the games I have been working on : 

 

          Sweet Bakery : https://minstery.itch.io/sweet-bakery

          Dwarfen Ale : https://gregory-le-bris.itch.io/dwarfen-ale

          Gurflee : https://moibeng.itch.io/gurflee

          Rogue Soul : Contact me if you want some more information about this game

03 Experience

April -  2020

Project "Rogue Soul"

Lead Sound Designer

First Game were I was the only sound designer and have to do all the work with no one but my own perception. It was a lots of work but incredibly amazing. I had some problem with integration but our teacher helped us. That was really immersive and teach us a lot. There is no build of this game because of many bugs in it (only a Unity version).

March - June 2020

Project "Sweet Bakery" "Dwarfen Ale" & "Gurflee"

Respectively Lead SD and SD
Three different project where I had to do the sounds and the integration with Wwise (except for Gurflee). "Sweet Bakery" was a "Animal crossing"/"Cooking Mama" crossover like, we were 2 to do it all. "Dwarfen Ale" is more a "Overcooked"/"Stardew valley" like and we were 3 to do it all.

Gurflee was more a Angry Birds game like. We were also 3 to do it all.  

March 2020

"CapGameVR"

Sound Designer
My first VR game wich was about accessibility to ensure that people with disabilities would be able to play on equal terms with other candidates. Lovely futuristic/race/platform game but unfortunately it didn't make it untill the end.

January 2020

Global Game Jam
SudPICCEL Montpellier

Sound Designer

I have done all the Sound Design except Music behind the game "Nour". It was my first real game experiences and I loved it all the team were doing their best to achieve one goal in 48h which was really exiting.  We just had one rule, respect the subject which was "Repair".  

January - April 2018

Short film "Brouillon"

Sound Designer

I have been doing ambiences, teach me some basis with teamwork and how to stand back from work. Understand and Share the artistic direction took by the director.

June 2017

Opéra de Nice

Sound engineer intern

I have been doing a 3 weeks internship with the "Opéra de Nice" when I was a student in Sound Design. It helped me learn some technical recording skills and remind me some accoustic knowledge. 

CONTACT

Send me a message if you want to know more about my job, my qualification or maybe to help you realize your future project 😉.

  • LinkedIn
  • Insta
  • Face
 
 
 
R

© 2023 by Robert Caro. Proudly created with Wix.com

This site was designed with the
.com
website builder. Create your website today.
Start Now